Heads-Up Computing: Moving Beyond the Device-Centered Paradigm
Shengdong Zhao, Felicia Tan, Katherine Fennedy

TL;DR
Heads-Up Computing proposes a user-centric interaction paradigm that leverages wearable devices to provide seamless, multimodal support for daily activities, aiming to overcome limitations of traditional device-centered interfaces.
Contribution
It introduces a holistic vision for Heads-Up Computing, defining design principles and illustrating its potential to transform everyday human-computer interactions.
Findings
Conceptual framework for Heads-Up Computing
Design constraints and principles for implementation
Illustrative scenario demonstrating daily life integration
Abstract
This article introduces our vision for a new interaction paradigm: Heads-Up Computing, a concept involving the provision of seamless computing support for daily activities. Its synergistic and user-centric approach frees humans from common constraints caused by existing interactions (e.g. smartphone zombies), made possible by matching input and output channels between the device and human. Wearable embodiments include a head- and hand-piece device which enable multimodal interactions and complementary motor movements. While flavors of this vision have been proposed in many research fields and in broader visions like UbiComp, Heads-Up Computing offers a holistic vision focused on the scope of the immediate perceptual space that matters most to users, and establishes design constraints and principles to facilitate the innovation process. We illustrate a day in the life with Heads-Up to…
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Taxonomy
TopicsTactile and Sensory Interactions · Innovative Human-Technology Interaction · Interactive and Immersive Displays
