CarGameAR: An Integrated AR Car Game Authoring Interface for Custom-Built Car Programed on Arduino Board
Dang Bui, Wanwan Li, Hong Huang

TL;DR
CarGameAR introduces an integrated AR interface for a custom-built Arduino-controlled car, enabling immersive control and game development through AR gestures, suitable for educational and entertainment purposes.
Contribution
The paper presents a novel AR-enabled interface for controlling a custom Arduino car, combining virtual and physical interaction for enhanced user experience.
Findings
AR integration enhances user engagement in car control.
System supports gesture-based control for immersive interaction.
Cost-effective design suitable for educational use.
Abstract
In this paper, we present CarGameAR: An Integrated AR Car Game Authoring Interface for Custom-Built Car Programed on Arduino Board. The car consists of an Arduino board, an H-bridge, and motors. The objective of the project is to create a system that can move a car in different directions using a computer application. The system uses Unity software to create a virtual environment where the user can control the car using keyboard commands. The car's motion is achieved by sending signals from the computer to the Arduino board, which then drives the motors through the H-bridge. The project provides a cost-effective and efficient way to build a car, which can be used for educational purposes, such as teaching programming. Moreover, this project is not limited to the control of the car through keyboard commands in a virtual environment. The system can be adapted to support augmented reality…
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Taxonomy
TopicsAugmented Reality Applications · Educational Games and Gamification · Teaching and Learning Programming
