Towards Realistic Generative 3D Face Models
Aashish Rai, Hiresh Gupta, Ayush Pandey, Francisco Vicente Carrasco,, Shingo Jason Takagi, Amaury Aubel, Daeil Kim, Aayush Prakash, Fernando de la, Torre

TL;DR
This paper introduces a 3D controllable generative face model that combines 2D face generation with semantic manipulation, enabling high-quality 3D face editing, shape reconstruction, and expression control without requiring 3D supervision.
Contribution
It presents a novel framework that integrates 2D generative models with differentiable rendering and optimization for high-quality 3D face modeling and editing.
Findings
Outperforms SOTA in shape reconstruction on NoW benchmark
Achieves 10% better identity recovery across novel poses
Enables text-based 3D face editing through latent space manipulation
Abstract
In recent years, there has been significant progress in 2D generative face models fueled by applications such as animation, synthetic data generation, and digital avatars. However, due to the absence of 3D information, these 2D models often struggle to accurately disentangle facial attributes like pose, expression, and illumination, limiting their editing capabilities. To address this limitation, this paper proposes a 3D controllable generative face model to produce high-quality albedo and precise 3D shape leveraging existing 2D generative models. By combining 2D face generative models with semantic face manipulation, this method enables editing of detailed 3D rendered faces. The proposed framework utilizes an alternating descent optimization approach over shape and albedo. Differentiable rendering is used to train high-quality shapes and albedo without 3D supervision. Moreover, this…
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Code & Models
Videos
Towards Realistic Generative 3D Face Models· youtube
Taxonomy
TopicsFace recognition and analysis · Generative Adversarial Networks and Image Synthesis · 3D Shape Modeling and Analysis
