Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorization
Siyuan Yang, Jun Liu, Shijian Lu, Er Meng Hwa, Yongjian Hu, Alex C., Kot

TL;DR
This paper introduces a novel self-supervised learning method for 3D skeleton-based action recognition using skeleton cloud colorization, enabling effective spatial-temporal feature learning from unlabeled data.
Contribution
It proposes a skeleton cloud colorization technique and a two-stream auto-encoder framework with a Masked Skeleton Cloud Repainting task for improved self-supervised 3D action representation learning.
Findings
Outperforms existing unsupervised and semi-supervised methods on multiple datasets.
Achieves competitive results in supervised action recognition.
Effective in transfer learning scenarios.
Abstract
3D Skeleton-based human action recognition has attracted increasing attention in recent years. Most of the existing work focuses on supervised learning which requires a large number of labeled action sequences that are often expensive and time-consuming to annotate. In this paper, we address self-supervised 3D action representation learning for skeleton-based action recognition. We investigate self-supervised representation learning and design a novel skeleton cloud colorization technique that is capable of learning spatial and temporal skeleton representations from unlabeled skeleton sequence data. We represent a skeleton action sequence as a 3D skeleton cloud and colorize each point in the cloud according to its temporal and spatial orders in the original (unannotated) skeleton sequence. Leveraging the colorized skeleton point cloud, we design an auto-encoder framework that can learn…
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Taxonomy
TopicsHuman Pose and Action Recognition · Hand Gesture Recognition Systems · Anomaly Detection Techniques and Applications
MethodsColorization
