Realizing Immersive Communications in Human Digital Twin by Edge Computing Empowered Tactile Internet: Visions and Case Study
Hao Xiang, Changyan Yi, Kun Wu, Jiayuan Chen, Jun Cai, Dusit Niyato,, Xuemin (Sherman) Shen

TL;DR
This paper proposes a new immersive communication framework for Human Digital Twins using edge computing and tactile Internet, aiming to enable real-time, multi-modal, and highly reliable interactions for applications like Metaverse and physical therapy.
Contribution
It introduces the IC-HDT-ECoTI framework, detailing its architecture, design requirements, implementation steps, and demonstrates its effectiveness through experimental case studies.
Findings
Significant improvement in system effectiveness for physical therapy use case.
Framework supports ultra-high reliability and real-time multi-modal data transmission.
Experimental results validate the proposed framework's potential in immersive HDT applications.
Abstract
Human digital twin (HDT) is expected to revolutionize the future human lifestyle and prompts the development of advanced human-centric applications (e.g., Metaverse) by bridging physical and virtual spaces. However, the fulfillment of HDT poses stringent demands on the pervasive connectivity, real-time feedback, multi-modal data transmission and ultra-high reliability, which urge the need of enabling immersive communications. In this article, we shed light on the design of an immersive communication framework for HDT by edge computing empowered tactile Internet (namely IC-HDT-ECoTI). Aiming at offering strong interactions and extremely immersive quality of experience, we introduce the system architecture of IC-HDT-ECoTI, and analyze its major design requirements and challenges. Moreover, we present core guidelines and detailed steps for system implementations. In addition, we conduct an…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsVirtual Reality Applications and Impacts · Tactile and Sensory Interactions · Modular Robots and Swarm Intelligence
