Feudal Graph Reinforcement Learning
Tommaso Marzi, Arshjot Khehra, Andrea Cini, Cesare Alippi

TL;DR
This paper introduces Feudal Graph Reinforcement Learning (FGRL), a hierarchical approach with pyramidal message passing to improve global coordination and high-level planning in graph-based RL tasks.
Contribution
FGRL combines hierarchical reinforcement learning with a pyramidal message-passing architecture to enhance decision-making and task decomposition in graph-based control problems.
Findings
FGRL outperforms relevant baselines on graph clustering and MuJoCo tasks.
The hierarchical message-passing scheme facilitates learning of hierarchical policies.
Analysis shows improved information flow and decision-making at different levels.
Abstract
Graph-based representations and message-passing modular policies constitute prominent approaches to tackling composable control problems in reinforcement learning (RL). However, as shown by recent graph deep learning literature, such local message-passing operators can create information bottlenecks and hinder global coordination. The issue becomes more serious in tasks requiring high-level planning. In this work, we propose a novel methodology, named Feudal Graph Reinforcement Learning (FGRL), that addresses such challenges by relying on hierarchical RL and a pyramidal message-passing architecture. In particular, FGRL defines a hierarchy of policies where high-level commands are propagated from the top of the hierarchy down through a layered graph structure. The bottom layers mimic the morphology of the physical system, while the upper layers correspond to higher-order sub-modules. The…
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Taxonomy
TopicsEEG and Brain-Computer Interfaces
