Higher-Order Uncoupled Dynamics Do Not Lead to Nash Equilibrium -- Except When They Do
Sarah A. Toonsi, Jeff S. Shamma

TL;DR
This paper investigates higher-order uncoupled learning dynamics in multi-agent games, demonstrating conditions under which they lead to Nash Equilibria and revealing inherent instabilities in certain equilibria.
Contribution
It introduces higher-order gradient play dynamics that are uncoupled and payoff-based, and analyzes their convergence properties and limitations in reaching Nash Equilibria.
Findings
Higher-order dynamics can lead to specific Nash Equilibria in certain games.
There exist higher-order dynamics that do not converge to Nash Equilibria in some games.
Coordination game equilibria are inherently unstable under these dynamics.
Abstract
The framework of multi-agent learning explores the dynamics of how individual agent strategies evolve in response to the evolving strategies of other agents. Of particular interest is whether or not agent strategies converge to well known solution concepts such as Nash Equilibrium (NE). Most "fixed order" learning dynamics restrict an agent's underlying state to be its own strategy. In "higher order" learning, agent dynamics can include auxiliary states that can capture phenomena such as path dependencies. We introduce higher-order gradient play dynamics that resemble projected gradient ascent with auxiliary states. The dynamics are "payoff based" in that each agent's dynamics depend on its own evolving payoff. While these payoffs depend on the strategies of other agents in a game setting, agent dynamics do not depend explicitly on the nature of the game or the strategies of other…
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Taxonomy
TopicsEvolutionary Game Theory and Cooperation · Evolution and Genetic Dynamics · Game Theory and Applications
