The Study of Highway for Lifelong Multi-Agent Path Finding
Ming-Feng Li, Min Sun

TL;DR
This paper introduces a highway-based approach to lifelong multi-agent path finding in warehouses, significantly reducing runtime and deadlocks as map size and agent density increase.
Contribution
It adapts the highway concept from one-shot MAPF to lifelong MAPF, effectively mitigating deadlocks and rerouting issues in dynamic, large-scale environments.
Findings
Runtime is significantly reduced with highway usage.
Deadlocks and rerouting decrease as agent density increases.
Throughput decay becomes negligible on larger maps.
Abstract
In modern fulfillment warehouses, agents traverse the map to complete endless tasks that arrive on the fly, which is formulated as a lifelong Multi-Agent Path Finding (lifelong MAPF) problem. The goal of tackling this challenging problem is to find the path for each agent in a finite runtime while maximizing the throughput. However, existing methods encounter exponential growth of runtime and undesirable phenomena of deadlocks and rerouting as the map size or agent density grows. To address these challenges in lifelong MAPF, we explore the idea of highways mainly studied for one-shot MAPF (i.e., finding paths at once beforehand), which reduces the complexity of the problem by encouraging agents to move in the same direction. We utilize two methods to incorporate the highway idea into the lifelong MAPF framework and discuss the properties that minimize the existing problems of deadlocks…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobotic Path Planning Algorithms · Multi-Agent Systems and Negotiation · Data Management and Algorithms
