The Work Avatar Face-Off: Knowledge Worker Preferences for Realism in Meetings
Vrushank Phadnis, Kristin Moore, Mar Gonzalez Franco

TL;DR
This study surveyed over 2,500 knowledge workers across multiple countries to assess preferences for avatar realism in workplace meetings, finding higher realism generally increases acceptability but can evoke uncanny feelings, with cultural differences influencing perceptions.
Contribution
It provides large-scale empirical data on worker preferences for avatar realism in professional settings, highlighting cultural and contextual factors affecting acceptability.
Findings
Higher realism correlates with increased acceptability.
Uncanny effects reduce acceptability of fully realistic avatars.
Cultural differences influence avatar preferences.
Abstract
While avatars have grown in popularity in social settings, their use in the workplace is still debatable. We conducted a large-scale survey to evaluate knowledge worker sentiment towards avatars, particularly the effects of realism on their acceptability for work meetings. Our survey of 2509 knowledge workers from multiple countries rated five avatar styles for use by managers, known colleagues and unknown colleagues. In all scenarios, participants favored higher realism, but fully realistic avatars were sometimes perceived as uncanny. Less realistic avatars were rated worse when interacting with an unknown colleague or manager, as compared to a known colleague. Avatar acceptability varied by country, with participants from the United States and South Korea rating avatars more favorably. We supplemented our quantitative findings with a thematic analysis of open-ended responses to…
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Communication in Education and Healthcare · Mind wandering and attention
