OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis
Hongyi Xu, Guoxian Song, Zihang Jiang, Jianfeng Zhang, Yichun Shi,, Jing Liu, Wanchun Ma, Jiashi Feng, Linjie Luo

TL;DR
OmniAvatar is a geometry-guided 3D head synthesis model that enables highly controllable, detailed, and realistic head generation from in-the-wild images, with explicit control over pose, expression, and shape.
Contribution
It introduces a novel semantic signed distance function for explicit control and a differentiable volumetric correspondence map, enabling high-quality, controllable 3D head synthesis from unstructured images.
Findings
Outperforms state-of-the-art methods in quality and control accuracy.
Generates dynamic, identity-preserved 3D heads with detailed expressions.
Demonstrates effective disentangled control over multiple head attributes.
Abstract
We present OmniAvatar, a novel geometry-guided 3D head synthesis model trained from in-the-wild unstructured images that is capable of synthesizing diverse identity-preserved 3D heads with compelling dynamic details under full disentangled control over camera poses, facial expressions, head shapes, articulated neck and jaw poses. To achieve such high level of disentangled control, we first explicitly define a novel semantic signed distance function (SDF) around a head geometry (FLAME) conditioned on the control parameters. This semantic SDF allows us to build a differentiable volumetric correspondence map from the observation space to a disentangled canonical space from all the control parameters. We then leverage the 3D-aware GAN framework (EG3D) to synthesize detailed shape and appearance of 3D full heads in the canonical space, followed by a volume rendering step guided by the…
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Taxonomy
TopicsFace recognition and analysis · Generative Adversarial Networks and Image Synthesis · 3D Shape Modeling and Analysis
