Persistent Nature: A Generative Model of Unbounded 3D Worlds
Lucy Chai, Richard Tucker, Zhengqi Li, Phillip Isola, Noah Snavely

TL;DR
This paper introduces a novel generative model for unbounded 3D worlds that allows for large camera motions and persistent scene representations, learned from single-view internet photos.
Contribution
It proposes an extendable scene layout grid and a panoramic skydome for unbounded scene synthesis, enabling long-range navigation and scene extrapolation from single-view images.
Findings
Supports arbitrarily large camera motions in generated scenes
Maintains global scene consistency during navigation
Enables scene extrapolation beyond fixed bounds
Abstract
Despite increasingly realistic image quality, recent 3D image generative models often operate on 3D volumes of fixed extent with limited camera motions. We investigate the task of unconditionally synthesizing unbounded nature scenes, enabling arbitrarily large camera motion while maintaining a persistent 3D world model. Our scene representation consists of an extendable, planar scene layout grid, which can be rendered from arbitrary camera poses via a 3D decoder and volume rendering, and a panoramic skydome. Based on this representation, we learn a generative world model solely from single-view internet photos. Our method enables simulating long flights through 3D landscapes, while maintaining global scene consistency--for instance, returning to the starting point yields the same view of the scene. Our approach enables scene extrapolation beyond the fixed bounds of current 3D generative…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Computer Graphics and Visualization Techniques · Advanced Vision and Imaging
