Towards a Virtual Reality Visualization of Hand-Object Interactions to Support Remote Physical Therapy
Trudi Di Qi, LouAnne Boyd, Scott Fitzpatrick, Meghna Raswan, and, Farnceli Cibrian

TL;DR
This paper introduces VRMoVi, a VR visualization system with layered 3D representations that enhances understanding of hand-object interactions, supporting remote physical therapy and addressing visualization challenges in tele-rehabilitation.
Contribution
The paper presents VRMoVi, a novel VR visualization system with multiple layers that improves representation of hand-object interactions for remote physical therapy.
Findings
VRMoVi outperforms traditional visualization methods.
Detailed visualization features enhance understanding of hand-object interactions.
The system shows promise for supporting remote physical therapy.
Abstract
Improving object manipulation skills through hand-object interaction exercises is crucial for rehabilitation. Despite limited healthcare resources, physical therapists propose remote exercise routines followed up by remote monitoring. However, remote motor skills assessment remains challenging due to the lack of effective motion visualizations. Therefore, exploring innovative ways of visualization is crucial, and virtual reality (VR) has shown the potential to address this limitation. However, it is unclear how VR visualization can represent understandable hand-object interactions. To address this gap, in this paper, we present VRMoVi, a VR visualization system that incorporates multiple levels of 3D visualization layers to depict movements. In a 2-stage study, we showed VRMoVi's potential in representing hand-object interactions, with its visualization outperforming traditional…
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Taxonomy
TopicsStroke Rehabilitation and Recovery · Virtual Reality Applications and Impacts
