Hardware Acceleration of Neural Graphics
Muhammad Husnain Mubarik, Ramakrishna Kanungo, Tobias Zirr, Rakesh, Kumar

TL;DR
This paper introduces a specialized hardware architecture called NGPC that accelerates neural graphics applications, significantly improving rendering performance and enabling high-resolution, real-time photorealistic imagery.
Contribution
The work presents a scalable hardware architecture that accelerates input encoding and MLP kernels in neural graphics, achieving up to 58X end-to-end performance improvements.
Findings
Achieves up to 58X application-level speedup with NGPC.
Enables 4K rendering at 30FPS for NeRF and 8K at 120FPS for other applications.
Fuses kernels in Vulkan for nearly 10X kernel performance gain.
Abstract
Rendering and inverse-rendering algorithms that drive conventional computer graphics have recently been superseded by neural representations (NR). NRs have recently been used to learn the geometric and the material properties of the scenes and use the information to synthesize photorealistic imagery, thereby promising a replacement for traditional rendering algorithms with scalable quality and predictable performance. In this work we ask the question: Does neural graphics (NG) need hardware support? We studied representative NG applications showing that, if we want to render 4k res. at 60FPS there is a gap of 1.5X-55X in the desired performance on current GPUs. For AR/VR applications, there is an even larger gap of 2-4 OOM between the desired performance and the required system power. We identify that the input encoding and the MLP kernels are the performance bottlenecks, consuming…
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Taxonomy
TopicsAdvanced Memory and Neural Computing · Neural Networks and Applications · Advanced Vision and Imaging
