Unsupervised 3D Shape Reconstruction by Part Retrieval and Assembly
Xianghao Xu, Paul Guerrero, Matthew Fisher, Siddhartha Chaudhuri and, Daniel Ritchie

TL;DR
This paper introduces a self-supervised method for 3D shape reconstruction that uses a user-provided library of parts for decomposition, offering more control and higher accuracy than existing methods.
Contribution
It proposes a novel approach combining part retrieval and assembly with user-defined libraries, enabling controlled, high-quality 3D shape reconstructions.
Findings
Higher reconstruction accuracy than existing methods
More meaningful and clean shape decompositions
Flexible control over shape decomposition through part libraries
Abstract
Representing a 3D shape with a set of primitives can aid perception of structure, improve robotic object manipulation, and enable editing, stylization, and compression of 3D shapes. Existing methods either use simple parametric primitives or learn a generative shape space of parts. Both have limitations: parametric primitives lead to coarse approximations, while learned parts offer too little control over the decomposition. We instead propose to decompose shapes using a library of 3D parts provided by the user, giving full control over the choice of parts. The library can contain parts with high-quality geometry that are suitable for a given category, resulting in meaningful decompositions with clean geometry. The type of decomposition can also be controlled through the choice of parts in the library. Our method works via a self-supervised approach that iteratively retrieves parts from…
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Taxonomy
Topics3D Shape Modeling and Analysis · Image Processing and 3D Reconstruction · 3D Surveying and Cultural Heritage
MethodsLib
