Improving Fairness in Adaptive Social Exergames via Shapley Bandits
Robert C. Gray, Jennifer Villareale, Thomas B. Fox, Diane H. Dallal,, Santiago Onta\~n\'on, Danielle Arigo, Shahin Jabbari, Jichen Zhu

TL;DR
This paper introduces Shapley Bandits, a fairness-aware algorithm for social exergames that improves user retention and motivation by promoting equitable resource distribution among participants.
Contribution
It formalizes the Greedy Bandit Problem and proposes Shapley Bandits, a novel fairness-aware multi-armed bandit approach that enhances participation and adherence in social AI systems.
Findings
Shapley Bandits outperform traditional methods in user retention.
Participants showed increased motivation with Shapley Bandits.
The approach effectively addresses adverse outcomes in multi-armed bandit algorithms.
Abstract
Algorithmic fairness is an essential requirement as AI becomes integrated in society. In the case of social applications where AI distributes resources, algorithms often must make decisions that will benefit a subset of users, sometimes repeatedly or exclusively, while attempting to maximize specific outcomes. How should we design such systems to serve users more fairly? This paper explores this question in the case where a group of users works toward a shared goal in a social exergame called Step Heroes. We identify adverse outcomes in traditional multi-armed bandits (MABs) and formalize the Greedy Bandit Problem. We then propose a solution based on a new type of fairness-aware multi-armed bandit, Shapley Bandits. It uses the Shapley Value for increasing overall player participation and intervention adherence rather than the maximization of total group output, which is traditionally…
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