Discounted Mean-Field Game model of a dense static crowd with variable information crossed by an intruder
Matteo Butano, C\'ecile Appert-Rolland, Denis Ullmo

TL;DR
This paper extends a mean-field game model of dense crowds crossing an intruder by introducing a discount factor, enabling it to replicate various behaviors observed in experiments with different pedestrian knowledge levels.
Contribution
The addition of a discount factor parameter to the mean-field game model captures a wider range of crowd behaviors influenced by pedestrian knowledge.
Findings
The discount factor $eta$ significantly affects crowd dynamics.
The model with $eta$ matches experimental observations.
Analytic insights into the role of $eta$ in behavior modification.
Abstract
It was demonstrated in [Bonnemain et al., Phys. Rev. E 107, 024612 (2023)] that the anticipation pattern displayed by a dense crowd crossed by an intruder can be successfully described by a minimal Mean-Field Games model. However, experiments show that changes in the pedestrian knowledge significantly modify the dynamics of the crowd. Here, we show that the addition of a single parameter, the discount factor , which gives a lower weight to events distant in time, is sufficient to observe the whole variety of behaviors observed in the experiments. We present a comparison between the discounted MFG and the experimental data, also providing new analytic results and insight about how the introduction of modifies the model.
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