A Three-Phase Artificial Orcas Algorithm for Continuous and Discrete Problems
Habiba Drias, Lydia Sonia Bendimerad, Yassine Drias

TL;DR
This paper introduces a novel swarm intelligence algorithm inspired by orca behaviors, simulating multiple animal behaviors simultaneously, and demonstrates its effectiveness on discrete maze problems compared to existing algorithms.
Contribution
The paper presents the first meta-heuristic that models multiple behaviors of a single species simultaneously, enhancing problem-solving capabilities.
Findings
AOA outperforms other algorithms in success rate
AOA has faster run times
AOA achieves smaller solution paths
Abstract
In this paper, a new swarm intelligence algorithm based on orca behaviors is proposed for problem solving. The algorithm called artificial orca algorithm (AOA) consists of simulating the orca lifestyle and in particular the social organization, the echolocation mechanism, and some hunting techniques. The originality of the proposal is that for the first time a meta-heuristic simulates simultaneously several behaviors of just one animal species. AOA was adapted to discrete problems and applied on the maze game with four level of complexity. A bunch of substantial experiments were undertaken to set the algorithm parameters for this issue. The algorithm performance was assessed by considering the success rate, the run time, and the solution path size. Finally, for comparison purposes, the authors conducted a set of experiments on state-of-the-art evolutionary algorithms, namely ACO, BA,…
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