Dynamic Simulation of Splashing Fluids
James F. O'Brien, Jessica K. Hodgins

TL;DR
This paper introduces a dynamic simulation model for splashing fluids that captures wave and splash behavior during object impacts, validated through comparison with real-world video footage.
Contribution
The paper presents a novel fluid simulation method specifically designed for realistic splashing effects during object interactions.
Findings
The model effectively reproduces splash and wave phenomena.
Comparison shows good realism with actual fluid splashes.
Limitations identified in simulating highly complex splashes.
Abstract
In this paper we describe a method for modeling the dynamic behavior of splashing fluids. The model simulates the behavior of a fluid when objects impact or float on its surface. The forces generated by the objects create waves and splashes on the surface of the fluid. To demonstrate the realism and limitations of the model, images from a computer-generated animation are presented and compared with video frames of actual splashes occurring under similar initial conditions.
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