Improving Quantal Cognitive Hierarchy Model Through Iterative Population Learning
Yuhong Xu, Shih-Fen Cheng, Xinyu Chen

TL;DR
This paper enhances the quantal cognitive hierarchy model by iteratively learning the distribution of agents' reasoning levels from real data, improving behavioral predictions in strategic human decision-making.
Contribution
It introduces a population-level, iterative learning method to estimate agents' reasoning levels, relaxing the original Poisson assumption in the QCH model.
Findings
Improved fit to real-world Swedish game data
More accurate modeling of human strategic learning
Enhanced predictive performance over traditional QCH
Abstract
In domains where agents interact strategically, game theory is applied widely to predict how agents would behave. However, game-theoretic predictions are based on the assumption that agents are fully rational and believe in equilibrium plays, which unfortunately are mostly not true when human decision makers are involved. To address this limitation, a number of behavioral game-theoretic models are defined to account for the limited rationality of human decision makers. The "quantal cognitive hierarchy" (QCH) model, which is one of the more recent models, is demonstrated to be the state-of-art model for predicting human behaviors in normal-form games. The QCH model assumes that agents in games can be both non-strategic (level-0) and strategic (level-). For level-0 agents, they choose their strategies irrespective of other agents. For level- agents, they assume that other agents…
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Taxonomy
TopicsCognitive Science and Mapping
