Cloning Games: A General Framework for Unclonable Primitives
Prabhanjan Ananth, Fatih Kaleoglu, Qipeng Liu

TL;DR
This paper introduces a unified framework called cloning games to analyze and relate various unclonable primitives in quantum cryptography, leading to new constructions and simplified proofs.
Contribution
It presents a systematic framework for understanding unclonable primitives, resulting in new secure encryption schemes and relationships between different primitives.
Findings
First information-theoretically secure single-decryptor encryption.
Unclonable encryption in the quantum random oracle model using BB84 states.
Copy-protection for single-bit point functions with simpler proofs.
Abstract
The powerful no-cloning principle of quantum mechanics can be leveraged to achieve interesting primitives, referred to as unclonable primitives, that are impossible to achieve classically. In the past few years, we have witnessed a surge of new unclonable primitives. While prior works have mainly focused on establishing feasibility results, another equally important direction, that of understanding the relationship between different unclonable primitives is still in its nascent stages. Moving forward, we need a more systematic study of unclonable primitives. To this end, we introduce a new framework called cloning games. This framework captures many fundamental unclonable primitives such as quantum money, copy-protection, unclonable encryption, single-decryptor encryption, and many more. By reasoning about different types of cloning games, we obtain many interesting implications to…
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Taxonomy
TopicsBenford’s Law and Fraud Detection · Computability, Logic, AI Algorithms · Cryptography and Data Security
