vMAP: Vectorised Object Mapping for Neural Field SLAM
Xin Kong, Shikun Liu, Marwan Taher, Andrew J. Davison

TL;DR
vMAP is a neural field SLAM system that efficiently models multiple objects in real-time without requiring 3D priors, significantly improving scene and object reconstruction quality.
Contribution
It introduces a vectorised training approach enabling real-time, object-level neural field mapping with no need for 3D priors, handling up to 50 objects simultaneously.
Findings
Real-time map update at 5Hz for multiple objects
Enhanced scene and object reconstruction quality
Efficient neural object modelling without 3D priors
Abstract
We present vMAP, an object-level dense SLAM system using neural field representations. Each object is represented by a small MLP, enabling efficient, watertight object modelling without the need for 3D priors. As an RGB-D camera browses a scene with no prior information, vMAP detects object instances on-the-fly, and dynamically adds them to its map. Specifically, thanks to the power of vectorised training, vMAP can optimise as many as 50 individual objects in a single scene, with an extremely efficient training speed of 5Hz map update. We experimentally demonstrate significantly improved scene-level and object-level reconstruction quality compared to prior neural field SLAM systems. Project page: https://kxhit.github.io/vMAP.
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Advanced Neural Network Applications · Advanced Memory and Neural Computing
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
