Correspondence-free online human motion retargeting
Rim Rekik, Mathieu Marsot, Anne-H\'el\`ene Olivier, Jean-S\'ebastien, Franco, Stefanie Wuhrer

TL;DR
This paper introduces a novel, correspondence-free, data-driven framework for online human motion retargeting that effectively combines surface detail preservation with long-term temporal context, enabling accurate and generalizable animation of diverse human shapes.
Contribution
It presents a new unsupervised, correspondence-free method that unifies skeletal and surface-based retargeting, allowing real-time, accurate animation of arbitrary human motions and shapes.
Findings
Achieves state-of-the-art results on two datasets.
Generalizes well to unseen motions and body shapes.
Runs efficiently in a single forward pass per frame.
Abstract
We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject. Our method is correspondence-free, requiring neither spatial correspondences between the source and target shapes nor temporal correspondences between different frames of the source motion. This allows to animate a target shape with arbitrary sequences of humans in motion, possibly captured using 4D acquisition platforms or consumer devices. Our method unifies the advantages of two existing lines of work, namely skeletal motion retargeting, which leverages long-term temporal context, and surface-based retargeting, which preserves surface details, by combining a geometry-aware deformation model with a skeleton-aware motion transfer approach. This allows to take into account long-term temporal context while accounting for surface details. During…
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · Human Motion and Animation
MethodsTest
