GE-Blender: Graph-Based Knowledge Enhancement for Blender
Xiaolei Lian, Xunzhu Tang, Yue Wang

TL;DR
This paper introduces GE-Blender, a graph-based method that enhances dialogue generation by incorporating entity context and handling unseen entities through a graph structure and auxiliary tasks, improving performance on Wikipedia dialogues.
Contribution
The paper proposes a novel graph-based approach with entity context enhancement and an entity tag prediction task for better handling of unseen entities in dialogue generation.
Findings
Outperforms state-of-the-art on Wizard of Wikipedia
Effective in modeling unseen entities
Improves dialogue coherence with entity context
Abstract
Although the great success of open-domain dialogue generation, unseen entities can have a large impact on the dialogue generation task. It leads to performance degradation of the model in the dialog generation. Previous researches used retrieved knowledge of seen entities as the auxiliary data to enhance the representation of the model. Nevertheless, logical explanation of unseen entities remains unexplored, such as possible co-occurrence or semantically similar words of them and their entity category. In this work, we propose an approach to address the challenge above. We construct a graph by extracting entity nodes in them, enhancing the representation of the context of the unseen entity with the entity's 1-hop surrounding nodes. Furthermore, We added the named entity tag prediction task to apply the problem that the unseen entity does not exist in the graph. We conduct our…
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Taxonomy
TopicsTopic Modeling · Natural Language Processing Techniques · Wikis in Education and Collaboration
MethodsWizard: Unsupervised goats tracking algorithm
