Story Shaping: Teaching Agents Human-like Behavior with Stories
Xiangyu Peng, Christopher Cui, Wei Zhou, Renee Jia, Mark Riedl

TL;DR
This paper introduces Story Shaping, a reinforcement learning technique where agents learn human-like behaviors by inferring and aligning their world state with exemplar stories, improving safety and role adherence.
Contribution
The paper presents a novel method for teaching agents human-like behaviors through story-based knowledge inference and intrinsic rewards.
Findings
Effective in text-based games requiring commonsense reasoning
Improves agent adherence to desired behaviors and safety
Demonstrates success in shaping virtual game characters
Abstract
Reward design for reinforcement learning agents can be difficult in situations where one not only wants the agent to achieve some effect in the world but where one also cares about how that effect is achieved. For example, we might wish for an agent to adhere to a tacit understanding of commonsense, align itself to a preference for how to behave for purposes of safety, or taking on a particular role in an interactive game. Storytelling is a mode for communicating tacit procedural knowledge. We introduce a technique, Story Shaping, in which a reinforcement learning agent infers tacit knowledge from an exemplar story of how to accomplish a task and intrinsically rewards itself for performing actions that make its current environment adhere to that of the inferred story world. Specifically, Story Shaping infers a knowledge graph representation of the world state from observations, and also…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsTopic Modeling
MethodsALIGN
