Real-Time Viewport-Aware Optical Flow Estimation in 360-degree Videos for Visually-Induced Motion Sickness Mitigation
Zekun Cao, Regis Kopper

TL;DR
This paper introduces a real-time, viewport-aware optical flow estimation method for 360-degree videos to help reduce visually-induced motion sickness in VR, demonstrating potential for improved user comfort.
Contribution
It presents a novel real-time optical flow estimation technique tailored for dynamic 360-degree videos, enhancing visual stimulation management in VR environments.
Findings
Optical flow estimation was successfully achieved in real-time.
GRFs combined with optical flow may improve user comfort.
Preliminary data suggests potential for reducing motion sickness.
Abstract
Visually-induced motion sickness (VIMS), a side effect of perceived motion caused by visual stimulation, is a major obstacle to the widespread use of Virtual Reality (VR). Along with scene object information, visual stimulation can be primarily indicated by optical flow, which characterizes the motion pattern, such as the intensity and direction of the moving image. We estimated the real time optical flow in 360-degree videos targeted at immersive user interactive visualization based on the user's current viewport. The proposed method allows the estimation of customized visual flow for each experience of dynamic 360-degree videos and is an improvement over previous methods that consider a single optical flow value for the entire equirectangular frame. We applied our method to modulate the opacity of granulated rest frames (GRFs), a technique consisting of visual noise-like randomly…
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