A Combined Finite Element and Finite Volume Method for Liquid Simulation
Tatsuya Koike, Shigeo Morishima, Ryoichi Ando

TL;DR
This paper presents a novel Eulerian liquid simulation framework that combines finite element and finite volume methods to leverage their respective advantages, improving accuracy and efficiency in liquid animation.
Contribution
The authors introduce a new variational formulation that spatially merges FEM and FVM, enabling adaptive, hybrid simulations with improved detail preservation and computational efficiency.
Findings
Sparse linear systems from FVM improve efficiency.
Hybrid approach reduces numerical diffusion.
Enhanced preservation of liquid details like edges and thin sheets.
Abstract
We introduce a new Eulerian simulation framework for liquid animation that leverages both finite element and finite volume methods. In contrast to previous methods where the whole simulation domain is discretized either using the finite volume method or finite element method, our method spatially merges them together using two types of discretization being tightly coupled on its seams while enforcing second order accurate boundary conditions at free surfaces. We achieve our formulation via a variational form using new shape functions specifically designed for this purpose. By enabling a mixture of the two methods, we can take advantage of the best of two worlds. For example, finite volume method (FVM) result in sparse linear systems; however, complexity is encountered when unstructured grids such as tetrahedral or Voronoi elements are used. Finite element method (FEM), on the other…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Computational Geometry and Mesh Generation · 3D Shape Modeling and Analysis
