Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments
Mayank Mittal, Calvin Yu, Qinxi Yu, Jingzhou Liu, Nikita Rudin, David, Hoeller, Jia Lin Yuan, Ritvik Singh, Yunrong Guo, Hammad Mazhar, Ajay, Mandlekar, Buck Babich, Gavriel State, Marco Hutter, Animesh Garg

TL;DR
Orbit is a comprehensive, modular simulation framework built on NVIDIA Isaac Sim that facilitates rapid development, benchmarking, and research in robot learning across diverse tasks, sensors, and environments.
Contribution
It introduces a unified, open-source platform with extensive robotic environments, sensor modalities, and tools for efficient training and data collection in robot learning research.
Findings
Supports 16 robotic platforms and 20+ benchmark tasks.
Enables rapid training and data collection using GPU parallelization.
Provides modular components for diverse research applications.
Abstract
We present Orbit, a unified and modular framework for robot learning powered by NVIDIA Isaac Sim. It offers a modular design to easily and efficiently create robotic environments with photo-realistic scenes and high-fidelity rigid and deformable body simulation. With Orbit, we provide a suite of benchmark tasks of varying difficulty -- from single-stage cabinet opening and cloth folding to multi-stage tasks such as room reorganization. To support working with diverse observations and action spaces, we include fixed-arm and mobile manipulators with different physically-based sensors and motion generators. Orbit allows training reinforcement learning policies and collecting large demonstration datasets from hand-crafted or expert solutions in a matter of minutes by leveraging GPU-based parallelization. In summary, we offer an open-sourced framework that readily comes with 16 robotic…
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Taxonomy
TopicsModular Robots and Swarm Intelligence · Reinforcement Learning in Robotics · Robotic Path Planning Algorithms
MethodsContext Aggregated Bi-lateral Network for Semantic Segmentation
