Ithaca. A Tool for Integrating Fuzzy Logic in Unity
Alfonso Tejedor Moreno, Jose A. Piedra-Fernandez, Juan Jesus, Ojeda-Castelo, Luis Iribarne

TL;DR
Ithaca is a plugin for Unity that simplifies the development of fuzzy logic-based AI systems, offering tools, a C# framework, and FCL support to make AI implementation faster and more accessible.
Contribution
It introduces a comprehensive fuzzy logic plugin for Unity, including a C# framework, API, FCL parser, and development tools, enhancing AI development in game engines.
Findings
Facilitates faster AI development in Unity
Supports importing FCL-defined systems
Provides debugging and graphical tools
Abstract
Ithaca is a Fuzzy Logic (FL) plugin for developing artificial intelligence systems within the Unity game engine. Its goal is to provide an intuitive and natural way to build advanced artificial intelligence systems, making the implementation of such a system faster and more affordable. The software is made up by a C\# framework and an Application Programming Interface (API) for writing inference systems, as well as a set of tools for graphic development and debugging. Additionally, a Fuzzy Control Language (FCL) parser is provided in order to import systems previously defined using this standard.
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Taxonomy
TopicsFuzzy Logic and Control Systems · Robotics and Automated Systems · Robotic Path Planning Algorithms
