MVTN: Learning Multi-View Transformations for 3D Understanding
Abdullah Hamdi, Faisal AlZahrani, Silvio Giancola, Bernard Ghanem

TL;DR
This paper introduces MVTN, a learnable multi-view transformation network that optimizes camera viewpoints for 3D shape recognition, achieving state-of-the-art results and improved robustness in 3D classification tasks.
Contribution
We propose MVTN, a differentiable network that learns optimal view-points for multi-view 3D recognition, integrated into an adaptive pipeline for meshes and point clouds.
Findings
State-of-the-art performance on ModelNet40, ScanObjectNN, ShapeNet Core55
Improved robustness to occlusion in 3D shape recognition
Effective integration with multi-view networks for end-to-end training
Abstract
Multi-view projection techniques have shown themselves to be highly effective in achieving top-performing results in the recognition of 3D shapes. These methods involve learning how to combine information from multiple view-points. However, the camera view-points from which these views are obtained are often fixed for all shapes. To overcome the static nature of current multi-view techniques, we propose learning these view-points. Specifically, we introduce the Multi-View Transformation Network (MVTN), which uses differentiable rendering to determine optimal view-points for 3D shape recognition. As a result, MVTN can be trained end-to-end with any multi-view network for 3D shape classification. We integrate MVTN into a novel adaptive multi-view pipeline that is capable of rendering both 3D meshes and point clouds. Our approach demonstrates state-of-the-art performance in 3D…
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Taxonomy
Topics3D Surveying and Cultural Heritage · Image Processing and 3D Reconstruction · 3D Shape Modeling and Analysis
MethodsLib
