Motion, Unit Dual Quaternion and Motion Optimization
Liqun Qi

TL;DR
This paper introduces a novel approach to robot motion problems by representing motions as six-dimensional vectors and formulating hand-eye calibration and SLAM as unconstrained optimization problems using dual quaternions.
Contribution
It presents a new mathematical framework for motion representation and optimization, enabling classical robot problems to be solved through real unconstrained optimization.
Findings
Unified motion representation as 6D vectors.
Formulation of classical problems as unconstrained optimization.
Potential for improved solution methods in robotics.
Abstract
We introduce motions as real six-dimensional vectors. A motion means a rotation and a translation. We define a motion operator which maps unit dual quaternions to motions, and a UDQ operator which maps motions to unit dual quaternions. By these operators, we present the formulation of motion optimization, which is actually a real unconstrained optimization formulation. Then we formulate two classical problems in robot research, i.e., the hand-eye calibration problem and the simultaneous localization and mapping (SLAM) problem as motion optimization problems. This opens a new way to solve these problems via real unconstrained optimization.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobotic Mechanisms and Dynamics · Control and Dynamics of Mobile Robots · Robotic Path Planning Algorithms
