Modeling Human Eye Movements with Neural Networks in a Maze-Solving Task
Jason Li, Nicholas Watters, Yingting (Sandy) Wang, Hansem Sohn,, Mehrdad Jazayeri

TL;DR
This paper develops a deep generative model of human eye movements during maze-solving, revealing that humans likely use mental simulation rather than task efficiency to guide their gaze.
Contribution
It introduces a novel differentiable architecture for modeling eye movements and proposes that mental simulation underpins human gaze strategies in spatial tasks.
Findings
Human eye movements are best predicted by models simulating internal object traversal.
Humans prioritize mental simulation over task efficiency in gaze control.
The model provides a new computational theory for human maze-solving strategies.
Abstract
From smoothly pursuing moving objects to rapidly shifting gazes during visual search, humans employ a wide variety of eye movement strategies in different contexts. While eye movements provide a rich window into mental processes, building generative models of eye movements is notoriously difficult, and to date the computational objectives guiding eye movements remain largely a mystery. In this work, we tackled these problems in the context of a canonical spatial planning task, maze-solving. We collected eye movement data from human subjects and built deep generative models of eye movements using a novel differentiable architecture for gaze fixations and gaze shifts. We found that human eye movements are best predicted by a model that is optimized not to perform the task as efficiently as possible but instead to run an internal simulation of an object traversing the maze. This not only…
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Taxonomy
TopicsAdvanced Image and Video Retrieval Techniques · Gaze Tracking and Assistive Technology · Visual Attention and Saliency Detection
