360{\deg} Stereo Image Composition with Depth Adaption
Kun Huang, Fanglue Zhang, Junhong Zhao, Yiheng Li, Neil Dodgson

TL;DR
This paper introduces a novel method for inserting objects into 360-degree stereo images that preserves depth perception and reduces artifacts by using a per-view projection and deep depth guidance.
Contribution
It presents a new per-view projection technique and a deep depth densification network for realistic object insertion in stereo 360-degree images.
Findings
Improved depth perception in inserted objects
Reduced ghost artifacts in the manipulated images
User study confirms visual quality improvements
Abstract
360{\deg} images and videos have become an economic and popular way to provide VR experiences using real-world content. However, the manipulation of the stereo panoramic content remains less explored. In this paper, we focus on the 360{\deg} image composition problem, and develop a solution that can take an object from a stereo image pair and insert it at a given 3D position in a target stereo panorama, with well-preserved geometry information. Our method uses recovered 3D point clouds to guide the composited image generation. More specifically, we observe that using only a one-off operation to insert objects into equirectangular images will never produce satisfactory depth perception and generate ghost artifacts when users are watching the result from different view directions. Therefore, we propose a novel per-view projection method that segments the object in 3D spherical space with…
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Taxonomy
TopicsAdvanced Vision and Imaging · Advanced Image Processing Techniques · Computer Graphics and Visualization Techniques
