Learning a Fast 3D Spectral Approach to Object Segmentation and Tracking over Space and Time
Elena Burceanu, Marius Leordeanu

TL;DR
This paper introduces a fast spectral graph clustering method for 3D space-time video segmentation and tracking, leveraging 3D filtering for GPU acceleration, and demonstrates state-of-the-art results on multiple benchmarks.
Contribution
A novel, efficient spectral clustering approach for video object segmentation and tracking using 3D filtering, enabling real-time performance and improved consistency.
Findings
Orders of magnitude faster eigenvector computation on GPU
Significant improvements over top methods on benchmarks
Effective extension to object tracking tasks
Abstract
We pose video object segmentation as spectral graph clustering in space and time, with one graph node for each pixel and edges forming local space-time neighborhoods. We claim that the strongest cluster in this video graph represents the salient object. We start by introducing a novel and efficient method based on 3D filtering for approximating the spectral solution, as the principal eigenvector of the graph's adjacency matrix, without explicitly building the matrix. This key property allows us to have a fast parallel implementation on GPU, orders of magnitude faster than classical approaches for computing the eigenvector. Our motivation for a spectral space-time clustering approach, unique in video semantic segmentation literature, is that such clustering is dedicated to preserving object consistency over time, which we evaluate using our novel segmentation consistency measure. Further…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsVideo Surveillance and Tracking Methods · Visual Attention and Saliency Detection · Advanced Image and Video Retrieval Techniques
