Human-centric telerobotics: investigating users' performance and workload via VR-based eye-tracking measures
Federica Nenna, Davide Zanardi, Luciano Gamberini

TL;DR
This study explores how VR-based eye-tracking can effectively monitor user workload and performance during teleoperation tasks, highlighting the benefits of action-based controls and eye metrics like pupil size.
Contribution
It provides new insights into human factors in VR telerobotics, demonstrating the effectiveness of eye-tracking for workload assessment and comparing control methods.
Findings
Action-based VR controls improve speed and accuracy.
Pupil size correlates strongly with workload and self-reports.
VR enables real-time monitoring of user vigilance in telerobotics.
Abstract
Virtual Reality (VR) is gaining ground in the robotics and teleoperation industry, opening new prospects as a novel computerized methodology to make humans interact with robots. In contrast with more conventional button-based teleoperations, VR allows users to use their physical movements to drive robotic systems in the virtual environment. The latest VR devices are also equipped with integrated eye-tracking, which constitutes an exceptional opportunity for monitoring users' workload online. However, such devices are fairly recent, and human factors have been consistently marginalized so far in telerobotics research. We thus covered these aspects by analyzing extensive behavioral data generated by 24 participants driving a simulated industrial robot in VR through a pick-and-place task. Users drove the robot via button-based and action-based controls and under low (single-task) and high…
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Taxonomy
TopicsGaze Tracking and Assistive Technology · Virtual Reality Applications and Impacts · Human-Automation Interaction and Safety
