EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Points
Chengwei Zheng, Wenbin Lin, Feng Xu

TL;DR
EditableNeRF introduces a method for editing dynamic scenes modeled by neural radiance fields, allowing intuitive manipulation of topological changes using key points, trained from a single camera input.
Contribution
It presents a novel approach for editing topologically varying neural radiance fields through key points, enabling dynamic scene modifications from minimal input data.
Findings
Supports multi-dimensional editing up to 3D
Achieves high-quality scene editing results
Outperforms state-of-the-art methods in dynamic scene editing
Abstract
Neural radiance fields (NeRF) achieve highly photo-realistic novel-view synthesis, but it's a challenging problem to edit the scenes modeled by NeRF-based methods, especially for dynamic scenes. We propose editable neural radiance fields that enable end-users to easily edit dynamic scenes and even support topological changes. Input with an image sequence from a single camera, our network is trained fully automatically and models topologically varying dynamics using our picked-out surface key points. Then end-users can edit the scene by easily dragging the key points to desired new positions. To achieve this, we propose a scene analysis method to detect and initialize key points by considering the dynamics in the scene, and a weighted key points strategy to model topologically varying dynamics by joint key points and weights optimization. Our method supports intuitive multi-dimensional…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
