Accelerating Interactive Human-like Manipulation Learning with GPU-based Simulation and High-quality Demonstrations
Malte Mosbach, Kara Moraw, Sven Behnke

TL;DR
This paper presents a GPU-accelerated simulation framework combined with imitation learning to efficiently train humanoid robots for complex, contact-rich manipulation tasks in unstructured environments.
Contribution
It introduces a novel framework integrating GPU simulation and imitation learning for effective reinforcement learning in dexterous manipulation.
Findings
Robust, natural manipulation behaviors achieved
Efficient RL training with GPU simulation and imitation learning
Interactive VR teleoperation interface developed
Abstract
Dexterous manipulation with anthropomorphic robot hands remains a challenging problem in robotics because of the high-dimensional state and action spaces and complex contacts. Nevertheless, skillful closed-loop manipulation is required to enable humanoid robots to operate in unstructured real-world environments. Reinforcement learning (RL) has traditionally imposed enormous interaction data requirements for optimizing such complex control problems. We introduce a new framework that leverages recent advances in GPU-based simulation along with the strength of imitation learning in guiding policy search towards promising behaviors to make RL training feasible in these domains. To this end, we present an immersive virtual reality teleoperation interface designed for interactive human-like manipulation on contact rich tasks and a suite of manipulation environments inspired by tasks of daily…
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Taxonomy
TopicsReinforcement Learning in Robotics · Robot Manipulation and Learning · Robotic Locomotion and Control
