Distributed Deep Reinforcement Learning: A Survey and A Multi-Player Multi-Agent Learning Toolbox
Qiyue Yin, Tongtong Yu, Shengqi Shen, Jun Yang, Meijing Zhao, Kaiqi, Huang, Bin Liang, Liang Wang

TL;DR
This paper surveys distributed deep reinforcement learning, compares methods, reviews toolboxes, and introduces a new multi-player multi-agent toolbox validated on complex environments, aiming to advance practical applications.
Contribution
It provides a comprehensive comparison of classical methods, reviews recent toolboxes, and introduces a novel multi-player multi-agent distributed deep reinforcement learning toolbox.
Findings
Validated the toolbox on complex Wargame environment
Analyzed strengths and weaknesses of existing toolboxes
Highlighted challenges and future trends in the field
Abstract
With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes deep reinforcement learning hard to be practical in a wide range of areas. Plenty of methods have been developed for sample efficient deep reinforcement learning, such as environment modeling, experience transfer, and distributed modifications, amongst which, distributed deep reinforcement learning has shown its potential in various applications, such as human-computer gaming, and intelligent transportation. In this paper, we conclude the state of this exciting field, by comparing the classical distributed deep reinforcement learning methods, and studying important components to achieve efficient distributed learning, covering single player single…
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Taxonomy
TopicsReinforcement Learning in Robotics
