Compressing Volumetric Radiance Fields to 1 MB
Lingzhi Li, Zhen Shen, Zhongshu Wang, Li Shen, Liefeng Bo

TL;DR
This paper introduces VQRF, a framework that significantly compresses volumetric radiance fields to 1 MB with minimal quality loss, enabling efficient storage and real-time rendering.
Contribution
The paper proposes a novel compression framework combining voxel pruning and trainable vector quantization for volumetric radiance fields.
Findings
Achieves 100× compression ratio reducing model size to 1 MB.
Maintains high visual quality with negligible loss after compression.
Demonstrates strong generalization across different volumetric methods.
Abstract
Approximating radiance fields with volumetric grids is one of promising directions for improving NeRF, represented by methods like Plenoxels and DVGO, which achieve super-fast training convergence and real-time rendering. However, these methods typically require a tremendous storage overhead, costing up to hundreds of megabytes of disk space and runtime memory for a single scene. We address this issue in this paper by introducing a simple yet effective framework, called vector quantized radiance fields (VQRF), for compressing these volume-grid-based radiance fields. We first present a robust and adaptive metric for estimating redundancy in grid models and performing voxel pruning by better exploring intermediate outputs of volumetric rendering. A trainable vector quantization is further proposed to improve the compactness of grid models. In combination with an efficient joint tuning…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · Advanced Image and Video Retrieval Techniques
MethodsPruning
