PatchMatch-Stereo-Panorama, a fast dense reconstruction from 360{\deg} video images
Hartmut Surmann, Marc Thurow, Dominik Slomma

TL;DR
This paper introduces a real-time dense 3D reconstruction method from 360-degree video for UAVs, extending PatchMatch-Stereo for equirectangular images, optimized for speed and accuracy on consumer hardware.
Contribution
It adapts PatchMatch-Stereo for real-time use with equirectangular cameras and introduces a parallel algorithm optimized for low latency and high accuracy.
Findings
Dense 3D reconstruction achievable on consumer laptops.
Improved accuracy and completeness over offline MVS methods.
Supports equirectangular camera models for 360-degree videos.
Abstract
This work proposes a new method for real-time dense 3d reconstruction for common 360{\deg} action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM (OpenVSLAM, based on the popular ORB-SLAM) for robust long-term localization on equirectangular video input by adding an additional densification thread that computes dense correspondences for any given keyframe with respect to a local keyframe-neighboorhood using a PatchMatch-Stereo-approach. While PatchMatch-Stereo-types of algorithms are considered state of the art for large scale Mutli-View-Stereo they had not been adapted so far for real-time dense 3d reconstruction tasks. This work describes a new massively parallel variant of the PatchMatch-Stereo-algorithm that differs from current approaches in two ways: First it supports the equirectangular…
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Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · Advanced Image and Video Retrieval Techniques
