MaskPlace: Fast Chip Placement via Reinforced Visual Representation Learning
Yao Lai, Yao Mu, Ping Luo

TL;DR
MaskPlace introduces a novel deep reinforcement learning approach that models chip placement as a pixel-level visual representation task, enabling faster and more effective chip layout generation with superior performance on key metrics.
Contribution
It recasts chip placement as a visual learning problem, allowing high-resolution placement and dense reward training, outperforming existing RL methods in speed and quality.
Findings
Achieves 60%-90% wirelength reduction
Guarantees zero overlaps in placement
Outperforms recent RL approaches on benchmarks
Abstract
Placement is an essential task in modern chip design, aiming at placing millions of circuit modules on a 2D chip canvas. Unlike the human-centric solution, which requires months of intense effort by hardware engineers to produce a layout to minimize delay and energy consumption, deep reinforcement learning has become an emerging autonomous tool. However, the learning-centric method is still in its early stage, impeded by a massive design space of size ten to the order of a few thousand. This work presents MaskPlace to automatically generate a valid chip layout design within a few hours, whose performance can be superior or comparable to recent advanced approaches. It has several appealing benefits that prior arts do not have. Firstly, MaskPlace recasts placement as a problem of learning pixel-level visual representation to comprehensively describe millions of modules on a chip, enabling…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
Taxonomy
TopicsAdvanced Memory and Neural Computing · Industrial Vision Systems and Defect Detection · Neuroscience and Neural Engineering
