Deformable Voxel Grids for Shape Comparisons
Rapha\"el Groscot (CEREMADE), Laurent D. Cohen (CEREMADE)

TL;DR
This paper introduces Deformable Voxel Grids (DVGs), a novel shape representation that adapts to geometry for improved comparison, deformation, and processing of 3D shapes without extensive learning.
Contribution
The paper proposes DVGs as a new shape embedding that deforms to fit silhouettes, enabling intuitive shape manipulation and efficient shape analysis tasks.
Findings
DVGs outperform regular voxel grids in shape embedding quality.
Shape correspondences and style transfer can be achieved without learning.
PCA on DVGs allows simple shape deformations with few parameters.
Abstract
We present Deformable Voxel Grids (DVGs) for 3D shapes comparison and processing. It consists of a voxel grid which is deformed to approximate the silhouette of a shape, via energy-minimization. By interpreting the DVG as a local coordinates system, it provides a better embedding space than a regular voxel grid, since it is adapted to the geometry of the shape. It also allows to deform the shape by moving the control points of the DVG, in a similar manner to the Free Form Deformation, but with easier interpretability of the control points positions. After proposing a computation scheme of the energies compatible with meshes and pointclouds, we demonstrate the use of DVGs in a variety of applications: correspondences via cubification, style transfer, shape retrieval and PCA deformations. The first two require no learning and can be readily run on any shapes in a matter of minutes on…
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Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Image Processing and 3D Reconstruction
MethodsPrincipal Components Analysis
