On the importance of data collection for training general goal-reaching policies
Alexis Jacq, Manu Orsini, Gabriel Dulac-Arnold, Olivier Pietquin,, Matthieu Geist, Olivier Bachem

TL;DR
This paper emphasizes the critical role of extensive, high-quality data collection for training versatile goal-reaching policies in reinforcement learning, introducing a new exploration method and analyzing data effects.
Contribution
It introduces ChronoGEM, a principled unsupervised exploration method for uniform state coverage, and demonstrates the importance of data quantity and quality for training general controllers.
Findings
Large data quantities improve policy performance.
High-quality data enhances goal achievement accuracy.
Unsupervised exploration effectively covers state manifolds.
Abstract
Recent advances in ML suggest that the quantity of data available to a model is one of the primary bottlenecks to high performance. Although for language-based tasks there exist almost unlimited amounts of reasonably coherent data to train from, this is generally not the case for Reinforcement Learning, especially when dealing with a novel environment. In effect, even a relatively trivial continuous environment has an almost limitless number of states, but simply sampling random states and actions will likely not provide transitions that are interesting or useful for any potential downstream task. How should one generate massive amounts of useful data given only an MDP with no indication of downstream tasks? Are the quantity and quality of data truly transformative to the performance of a general controller? We propose to answer both of these questions. First, we introduce a principled…
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Taxonomy
TopicsReinforcement Learning in Robotics · Robot Manipulation and Learning · Machine Learning and Data Classification
MethodsGlobal Average Pooling · Convolution · Average Pooling · Dilated Convolution · 1x1 Convolution · Switchable Atrous Convolution
