Learning Tool Morphology for Contact-Rich Manipulation Tasks with Differentiable Simulation
Mengxi Li, Rika Antonova, Dorsa Sadigh, Jeannette Bohg

TL;DR
This paper introduces an end-to-end framework that automatically learns the morphology of contact-rich tools for robotic manipulation tasks using differentiable physics simulators, reducing manual design effort.
Contribution
It presents a novel method that optimizes tool shapes through differentiable simulation without requiring detailed priors, enabling automatic tool design for complex tasks.
Findings
Successfully designed tools for winding ropes, flipping boxes, and pushing peas in simulation.
Real robot experiments confirmed the effectiveness of learned tool morphologies.
The approach simplifies tool creation, improving task success rates.
Abstract
When humans perform contact-rich manipulation tasks, customized tools are often necessary to simplify the task. For instance, we use various utensils for handling food, such as knives, forks and spoons. Similarly, robots may benefit from specialized tools that enable them to more easily complete a variety of tasks. We present an end-to-end framework to automatically learn tool morphology for contact-rich manipulation tasks by leveraging differentiable physics simulators. Previous work relied on manually constructed priors requiring detailed specification of a 3D object model, grasp pose and task description to facilitate the search or optimization process. Our approach only requires defining the objective with respect to task performance and enables learning a robust morphology through randomizing variations of the task. We make this optimization tractable by casting it as a continual…
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Taxonomy
TopicsRobot Manipulation and Learning · Human Motion and Animation · Human Pose and Action Recognition
