Enhanced Visual Feedback with Decoupled Viewpoint Control in Immersive Humanoid Robot Teleoperation using SLAM
Yang Chen, Leyuan Sun, Mehdi Benallegue, Rafael Cisneros, Rohan P., Singh, Kenji Kaneko, Arnaud Tanguy, Guillaume Caron, Kenji Suzuki,, Abderrahmane Kheddar, and Fumio Kanehiro

TL;DR
This paper introduces a novel SLAM-based visual feedback system for humanoid robot teleoperation that reduces latency, increases FOV, and enhances operator awareness by presenting real-time point cloud visualizations.
Contribution
The paper presents a decoupled viewpoint control method using SLAM to improve visual feedback in immersive humanoid robot teleoperation, addressing latency and FOV mismatches.
Findings
Reduced visual feedback latency improves operator immersion.
Enhanced FOV range matches operator headset, increasing situational awareness.
Real-time point cloud visualization effectively conveys robot's environment.
Abstract
In immersive humanoid robot teleoperation, there are three main shortcomings that can alter the transparency of the visual feedback: the lag between the motion of the operator's and robot's head due to network communication delays or slow robot joint motion. This latency could cause a noticeable delay in the visual feedback, which jeopardizes the embodiment quality, can cause dizziness, and affects the interactivity resulting in operator frequent motion pauses for the visual feedback to settle; (ii) the mismatch between the camera's and the headset's field-of-views (FOV), the former having generally a lower FOV; and (iii) a mismatch between human's and robot's range of motions of the neck, the latter being also generally lower. In order to leverage these drawbacks, we developed a decoupled viewpoint control solution for a humanoid platform which allows visual feedback with low-latency…
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Taxonomy
TopicsTeleoperation and Haptic Systems · Social Robot Interaction and HRI · Robot Manipulation and Learning
