
TL;DR
This paper introduces observable perfect equilibrium, a new solution concept for extensive-form games that accounts for observable mistakes and rational opponent behavior, aiming to improve strategic agent development.
Contribution
It defines a novel equilibrium refinement for imperfect-information games that considers observable trembles and guarantees existence, differing from prior concepts.
Findings
Observable perfect equilibrium always exists.
It differs from previous refinements in no-limit poker.
It better models rational opponents with observable mistakes.
Abstract
While Nash equilibrium has emerged as the central game-theoretic solution concept, many important games contain several Nash equilibria and we must determine how to select between them in order to create real strategic agents. Several Nash equilibrium refinement concepts have been proposed and studied for sequential imperfect-information games, the most prominent being trembling-hand perfect equilibrium, quasi-perfect equilibrium, and recently one-sided quasi-perfect equilibrium. These concepts are robust to certain arbitrarily small mistakes, and are guaranteed to always exist; however, we argue that neither of these is the correct concept for developing strong agents in sequential games of imperfect information. We define a new equilibrium refinement concept for extensive-form games called observable perfect equilibrium in which the solution is robust over trembles in…
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Taxonomy
TopicsGame Theory and Applications · Experimental Behavioral Economics Studies · Economic theories and models
