State of the Art in Dense Monocular Non-Rigid 3D Reconstruction
Edith Tretschk, Navami Kairanda, Mallikarjun B R, Rishabh Dabral, Adam, Kortylewski, Bernhard Egger, Marc Habermann, Pascal Fua, Christian Theobalt,, Vladislav Golyanik

TL;DR
This survey reviews state-of-the-art dense monocular non-rigid 3D reconstruction methods, highlighting their assumptions, datasets, and challenges, to advance understanding and future research in deformable scene modeling.
Contribution
It provides a comprehensive classification, comparison, and overview of recent techniques, datasets, and open challenges in monocular non-rigid 3D reconstruction.
Findings
Methods vary in deformation assumptions and scene complexity
Datasets differ in size, diversity, and annotation quality
Open challenges include handling complex deformations and real-time processing
Abstract
3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics. It is an ill-posed inverse problem, since -- without additional prior assumptions -- it permits infinitely many solutions leading to accurate projection to the input 2D images. Non-rigid reconstruction is a foundational building block for downstream applications like robotics, AR/VR, or visual content creation. The key advantage of using monocular cameras is their omnipresence and availability to the end users as well as their ease of use compared to more sophisticated camera set-ups such as stereo or multi-view systems. This survey focuses on state-of-the-art methods for dense non-rigid 3D reconstruction of various deformable objects and composite scenes from monocular videos or sets of monocular views. It…
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Taxonomy
TopicsAdvanced Vision and Imaging · Advanced Image and Video Retrieval Techniques · Optical measurement and interference techniques
