PolyGloT: A Personalized and Gamified eTutoring System
Antonio Bucchiarone, Tommaso Martorella, Diego Colombo

TL;DR
PolyGloT is an open, extensible eTutoring platform that enables teachers to create personalized, adaptive, and gamified learning experiences, addressing accessibility and engagement challenges in diverse educational settings.
Contribution
It introduces a novel, content-agnostic platform for designing and implementing personalized, gamified, and adaptive learning paths to enhance engagement and accessibility.
Findings
Supports diverse learning needs and neurodiversity.
Enhances engagement through gamification.
Facilitates scalable 1-1 learning experiences.
Abstract
The digital age is changing the role of educators and pushing for a paradigm shift in the education system as a whole. Growing demand for general and specialized education inside and outside classrooms is at the heart of this rising trend. In modern, heterogeneous learning environments, the one-size-fits-all approach is proven to be fundamentally flawed. Individualization through adaptivity is, therefore, crucial to nurture individual potential and address accessibility needs and neurodiversity. By formalizing a learning framework that takes into account all these different aspects, we aim to define and implement an open, content-agnostic, and extensible eTutoring platform to design and consume adaptive and gamified learning experiences. Adaptive technology supplementing teaching can extend the reach of every teacher, making it possible to scale 1-1 learning experiences. There are many…
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Taxonomy
TopicsOnline Learning and Analytics · Educational Games and Gamification · E-Learning and Knowledge Management
