The Interactive Modeling of a Binary Star System
Ayse Pelin Dedeler, Canberk Soytekin

TL;DR
This paper presents an interactive simulation of a binary star system designed for educational purposes, utilizing Python, Blender, and Godot to demonstrate orbital mechanics through a three-body model.
Contribution
It introduces a novel interactive binary star system simulation integrating Python, Blender, and Godot for educational visualization of orbital mechanics.
Findings
Successfully developed an interactive simulation platform.
Enhanced understanding of binary star dynamics.
Integrated multiple software tools for educational visualization.
Abstract
An interactive binary star system simulation was developed to be showcased on an educational platform. The main purpose of the project is to provide insight into the orbital mechanics of such star systems with the help of a three-body simulation. The initial simulation script was written in the Python programming language with the help of the VPython addition. The custom-made models were created on Blender and exported. For the final implementation of the simulation on the Godot game engine, the Python code was converted into GDScript and the Blender models were re-textured.
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Taxonomy
TopicsStellar, planetary, and galactic studies · Astro and Planetary Science · Inertial Sensor and Navigation
