Supporting Electronics Learning through Augmented Reality
Thomas Kosch, Julian Rasch, Albrecht Schmidt, Sebastian Feger

TL;DR
This paper explores how augmented reality can enhance electronics learning by visualizing complex processes and addressing educational challenges, highlighting open research issues in AR application design.
Contribution
It provides a comprehensive review of AR applications in electronics education and identifies key research challenges related to functionality, fidelity, feedback, and interactivity.
Findings
AR visualizations improve understanding of electronic components
Current AR tools face challenges in achieving high fidelity and interactivity
Open research issues include balancing functionality and user engagement
Abstract
Understanding electronics is a critical area in the maker scene. Many of the makers' projects require electronics knowledge to connect microcontrollers with sensors and actuators. Yet, learning electronics is challenging, as internal component processes remain invisible, and students often fear personal harm or component damage. Augmented Reality (AR) applications are developed to support electronics learning and visualize complex processes. This paper reflects on related work around AR and electronics that characterize open research challenges around the four characteristics functionality, fidelity, feedback type, and interactivity.
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Taxonomy
TopicsAugmented Reality Applications
