TL;DR
This paper investigates the memory requirements for optimal strategies in two-player zero-sum graph games with regular objectives, providing characterizations and complexity results for both players.
Contribution
It offers new characterizations of chromatic memory needs for regular objectives and establishes NP-completeness for deciding minimal memory sufficiency.
Findings
Memory requirements vary for different regular objectives.
Deciding small memory sufficiency is NP-complete.
Characterizations extend to certain topologically defined objectives.
Abstract
This paper studies two-player zero-sum games played on graphs and makes contributions toward the following question: given an objective, how much memory is required to play optimally for that objective? We study regular objectives, where the goal of one of the two players is that eventually the sequence of colors along the play belongs to some regular language of finite words. We obtain different characterizations of the chromatic memory requirements for such objectives for both players, from which we derive complexity-theoretic statements: deciding whether there exist small memory structures sufficient to play optimally is NP-complete for both players. Some of our characterization results apply to a more general class of objectives: topologically closed and topologically open sets.
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